🜂 The name is the rule
Pick your class at level one and it is transcendent. Lord Knight, High Wizard, Sniper, Creator, whichever you were going to end up as anyway. There is no rebirth quest waiting at 99, and no first class to level twice.
The plain first classes are not even on the menu. Once High is free, choosing Swordman over Swordman High only costs you 52 status points and a worse second job, so we took the trap away.
🜄 Before the split
Episode-era formulas, episode-era itemisation, no third classes. Damage works the way you remember, cards matter, and a good build is still a build rather than a stat budget.
🜃 12x EXP, 12x drops
Fast enough to reach the content in evenings rather than months. Slow enough that reaching it means something. Cards are deliberately left alone, so what you pull stays worth pulling.
🜁 Nothing to buy first
Every account starts with a Novice Package, a head start on EXP and drops, and a Fly Wing that never runs out. The shop exists for convenience, never for power.